Title: | Serious Game Design - Using Games To Make The World A Better Place |
Speaker: | Culver Redd, '11 Game Designer and Software Engineer Communication Arts & Sciences (Recently graduated) Michigan State University (Recently graduated) TechSmith Corporation Lansing, MI |
Abstract: | While games are ordinarily thought of as a means for entertainment and distraction, they are also inherently useful to accomplish all manner of other purposes. Among other things, games--both digital and physical--can be used to teach, modify behaviors, influence opinions, and improve physical and mental health. I will share some of the major heuristics that are useful in designing games for "serious" purposes, as well more general knowledge of game design and the game industry. Additionally, I will share my experiences as a graduate student in the serious game design MA program at Michigan State University. |
Location: | Palenske 227 |
Date: | 11/14/2013 |
Time: | 3:30 PM |
@abstract{MCS:Colloquium:CulverRedd'11:2013:11:14, author = "{Culver Redd, '11}", title = "{Serious Game Design - Using Games To Make The World A Better Place}", address = "{Albion College Mathematics and Computer Science Colloquium}", month = "{14 November}", year = "{2013}" }