Serious Game Design - Using Games To Make The World A Better Place
Culver Redd, '11
Game Designer and Software Engineer
Communication Arts & Sciences (Recently graduated)
Michigan State University (Recently graduated)
TechSmith Corporation
While games are ordinarily thought of as a means for entertainment and distraction, they are also inherently useful to accomplish all manner of other purposes. Among other things, games--both digital and physical--can be used to teach, modify behaviors, influence opinions, and improve physical and mental health. I will share some of the major heuristics that are useful in designing games for "serious" purposes, as well more general knowledge of game design and the game industry. Additionally, I will share my experiences as a graduate student in the serious game design MA program at Michigan State University.