Albion College
Mathematics and Computer Science
COLLOQUIUM
A design document for the construction of an interactiveentertainment experience entitled Paradox
Matt Linden, '03
Mathematics Major and Computer Science Minor
Department of Mathematics and Computer Science
Albion College
Albion, MI
Video games, particularly role-playing games, have long held a fascination for me through their intense storylines, stirring themes, moving melodies, and cutting-edge graphics. I have always believed that video games can be used for more than mere entertainment; they can be effective tools also for education and moral instruction. For this reason, I see this project not just as a game but as an interactive entertainment experience. The first step in the production of any video game is the creation of a design document integrating all details relating to the game. Role-playing games in particular require their design documents to include story crafting, event flowcharting, character generation and interaction, world building, graphical design, set-up and layout design, musical composition, a great deal of creativity, and intense revision. Since my early childhood, I have taken special delight in creating such wondrous characters and plots taken out of the fantasy and science fiction genres. Paradox evolved from a collection of ideas developed over many years. Recently, there has been much refinement of these concepts and encouragement from loved ones to take the initial musings and evolve them into a dream. My design document describes the game Paradox as a fantastical world of heroes, magic, and monsters, and also as a collection of lives and events exploring themes of love, friendship, good, and evil. I am at the point where my dream has the potential to become a reality.
4:10 PM
All are welcome!
Norris 109
April 10, 2003